Fallout 76 internal database mod1/8/2023 ![]() Textures/Clothes/VaultSuit/76logo_l.dds Textures/Clothes/VaultSuit/76logo_n.dds Textures/Clothes/VaultSuit/VaultSuitM_r.dds ![]() Textures/Clothes/VaultSuit/VaultSuitM_l.dds Textures/Clothes/VaultSuit/VaultSuitM_n.dds Textures/Clothes/VaultSuit/VaultSuitM_d.dds Textures/Clothes/VaultSuit/VaultSuitFdirty_r.dds Textures/Clothes/VaultSuit/VaultSuitFdirty_l.dds Textures/Clothes/VaultSuit/VaultSuitFdirty_n.dds Textures/Clothes/VaultSuit/VaultSuitFdirty_d.dds ![]() Textures/Clothes/VaultSuit/VaultSuitF_r.dds Textures/Clothes/VaultSuit/VaultSuitF_l.dds Textures/Clothes/VaultSuit/VaultSuitF_n.dds Textures/Clothes/VaultSuit/VaultSuitF_d.dds YMMV if you use existing texture replacers from Fallout 4, considering the new Light and Reflection maps being used in Fallout 76. In most cases, editing the diffuse and normal maps are all you probably need to do. These meshes are using the Clean version of the suits. If you are an artist or just want to import your own textures from Fallout 4, they are located in the same folder structure as they are in Fallout 4. Much better now! For some high quality textures for your new suit, I officially ported Proto Vault Suit to 76. Bethesda went through the efforts of making new meshes, materials, and textures for the Fallout 4 Vault suit and packed them inside of Fallout 76 archives- so I swapped them.
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